You could not answer it unless you knew about the band. A strong knowledge of geography, and Hawaii in particular, had no bearing on the ability to answer the question.
For example, in the category “Places” with a theme of “Hawaii”, one question was to name the leader of a rock group that just *happens* to have one of its band members live in Hawaii. Sadly, several times in every game we play, my friends and I experience considerable frustration and loss of enjoyment, from having a question turn out to be completely inappropriate to the category and theme of a card. So you’ll never have to hear yourself ask: D idn’t we do this one already?
With 300 cards containing six questions each, Trivial Pursuit: 2000s Edition guarantees long-lasting fun without the dreaded question déjà vu. I’d even suggest playing in teams of two, as it brings more people (and brainpower) to the table. It can certainly be played and enjoyed by baby boomers, millennials, and everyone in between. This game is tough, but there’s a nice mix of questions that present varying degrees of difficulty. I thrived on questions like those, and fell flat when it came to guessing the tongue color of Martha Stewart’s prize-winning chow. Questions such as “What photo editing and sharing app introduced emoji hashtags along with three new filters in 2015?” and “What unisex blanket with sleeves became a phenomenon in 2008?” were more my style. In fact, I struggled mightily on a handful of questions, and I grew up in the early 2000’s. Each category card contains questions of a similar subcategory, such as “Movie Remakes”, “As Seen on TV”, “Web Celebs”, and “Company Logos”, for example.ĭespite being a modernized version, Trivial Pursuit: 2000s Edition has got questions suited for both teenagers and adults. This adds a unique twist to the game and allows players to incorporate more strategy into their efforts. If a player chooses to stump, and the rest of the group collectively answers incorrectly, the player gets a wedge. When players of this modern day edition land on a colored space, they can choose to stump the other players (if they think they don’t know the answer), or answer the question themselves if they’re confident enough. To collect wedges, players must correctly answer questions, but in this version, there’s a twist. It’s like earning your stripes, but I like to think of it as creating your own personal rainbow pizza. Overall, the board is large, impressively designed, and a great platform for gaming fun.Ĭommon to Trivial Pursuit editions of the past, the object of Trivial Pursuit: 2000s is to be the first player to circle the board once, collecting every color wedge along the way and fixing it into the wedge holder. There are even small holes in the board that allow them to lock tightly into place. These wedges act as cardholders for each category, and they’re a great way to keep the game neat and organized. After setting up the board on a flat surface, players take plastic wedges and fasten them together around the center of the board. In this version, the categories are Places (blue), Entertainment (pink), Sports and Hobbies (orange), Events (yellow), Science and Tech (green), and Arts (purple). Like past iterations of Trivial Pursuit, the round game board features six different categories, each one with its own color. Included in the box is one game board, 300 cards, six cardholders, six wedge holders, 36 wedges, a custom die, a label sheet, and a double-sided game guide. Designed for two to six players ages 16 and up, this latest installment of a classic trivia game tests players’ knowledge of all things 21 st century. Trivial Pursuit: 2000s Edition, from Hasbro, is not the Trivial Pursuit of the past. And while they may not be familiar with more traditional verbiage, they’ve certainly got the upper hand when it comes to modern day pop culture. Every generation has its own language, and today’s youth is no different. That’s millennial speak, and if you didn’t understand a lick of it, chances are you’re not one. Adulting is hard and the struggle is just so real I can’t even.